Skoot: The CRM for Skool That Sells to Skool's Own Top Earners
Skoot, Garrett F's CRM built for Skool communities, is a top earner in the Tech category. A breakdown of the meta play: selling automation software to the creators running the biggest Skools.

Skoot is a CRM built specifically for Skool communities, sold as a Skool community, and it is a top earner in Skool's Tech category. This is the ultimate meta play: Garrett F's product helps other Skool owners automate onboarding, tag members, and recover failed payments, and the pitch is aimed squarely at the people running the platform's biggest communities. This breakdown looks at how "sell the shovels" positioning plus named social proof build a software business inside Skool itself.
The numbers
- Tech niche (SaaS / CRM for Skool)
- ~679 members
- $99 entry (verified on the page)
- Trusted by 57 Skool Games winners
- 660 communities using it, $6,346,078 MRR combined
- 1:1 setup call in under 23 minutes
The founder does the selling

Garrett is not selling a transformation, he is selling infrastructure. That flips the usual creator-community model: the "membership" is really a software subscription with a community attached for setup and support. In a platform full of people teaching, selling the tooling they all need is a quieter but structurally strong position.
What Skoot sells
The about page sells a business outcome, then proves it with named winners. Below is their about page word for word, with the key parts numbered. Hover a number to see what each line is doing.
2Trusted by 57 Skool Games winners and 660 communities making in total over $6,346,078 MRR.
Top Skoolers say:
3• Calvin Hollywood "You can save a lot of time & make more money"
• Aidan LaBreche "No brainer sign up if you are serious about scaling your Skool"
• Matt Ryder "The failed payment DM automation was essential to my #1 Skool Games finish"
Skoot CRM gets you:
4• Automatic DMs that onboard and retain members
• Member tagging to track engagement and buying intent
• Failed payment and churn sequences that recover lost MRR
& much more like Post scheduling to stay consistent (Works for both hobby & pro plans).
Or upgrade to our premium tier & get:
• Managing Your Community With AI (Skoot MCP)
• Upgrade & Churn Tracking From Classroom Data
• Personalized Member Lead Magnets Generated For You
& a new AI Sales Rep 💰
5All plans include a 1:1 system setup call completed in under 23 minutes (Limited Time Only)
👉 Click Start Your Trial Now!
Read as a builder, this is B2B software marketing dressed as a Skool community. Lead with the buyer's real goal (less work, more revenue), prove it with exact numbers and named top-earner testimonials, then map every feature back to keeping or recovering MRR. The 1:1 setup call kills the "I'll never implement it" objection that kills most software sales. The community is the support wrapper, not the product.
The funnel, step by step
Skoot converts on outcome plus proof, then retains because the software is embedded in how members run their business.
The retention driver is switching cost. Once a community's onboarding DMs, tagging, and failed-payment recovery run through Skoot, ripping it out means breaking the systems that keep their revenue flowing. Embedded infrastructure churns far less than a course, which is why "sell the shovels" is such a strong position inside a gold rush.
Sell the shovels: in a platform full of people selling courses, the tool they all need to run their business is a quieter, stickier product. Prove it with the platform's own top earners, remove the activation objection with a setup call, and embed yourself into their revenue so leaving is painful.
The formula you can copy
Sell outcomes, prove with exact numbers. "Trusted by 57 Skool Games winners" and a precise combined MRR figure read as real and borrow the credibility of recognizable creators.
Name your testimonials. A #1 Skool Games finisher crediting a specific feature is far stronger than an anonymous quote. Specificity is proof.
Remove the activation objection. A done-with-you setup call in "under 23 minutes" answers the deepest fear about buying software: that it will sit unused. See the top of the Skool leaderboard for the exact winners this tool points to.
Frequently asked questions
What is Skoot?
A CRM and automation tool built specifically for Skool communities, sold through a Skool community led by Garrett F. It handles onboarding DMs, member tagging, failed-payment recovery, post scheduling, and AI features, with plans starting at $99. It is a top earner in Skool's Tech category.
Who is Garrett F?
The founder of Skoot. Rather than selling a course, he sells software plus a community that acts as the setup and support channel.
Why is it a "meta" play?
Because it sells tooling to the very creators running Skool communities, including named Skool Games winners. It profits from the platform's growth without needing to win at content itself.
What is the lesson for other community builders?
Selling the infrastructure a market depends on can be stickier than selling education. Prove it with the market's own top performers, ensure activation with hands-on setup, and embed into their revenue so switching is costly.
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